Song of Swords




A never-seen-before design, with an unique drag-and-drop gameplay. Follow our heroes on their quest to save the realm with 24 epic levels. LEVEL-UP your heroes, find new ARMORS, WEAPONS, and unlock devastating SUPER POWER. Game is built on Cocos2Dx.
I've worked on the project as junior developer. I've been responsible for following work:
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Worked on Art Book implementation with a sequence of unlock as you progress in game.
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User Interface customization and localization of text, art assets.
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Direction and sound design for the promo trailer of the game.
- Implemented sound design in game using CocosDension.
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Also worked on porting the game to iOS. i.e Checking the screen resolution, alignment of textures in place.
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Data driven enemy AI which changes with change in time of the day.
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Enviromental effects like daylight and ambient light changes with game time.
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I did content writing for the game on its website , including layouts , flash animation using CMS Tools like Wordpress. Collaborating with artist to make banners, clip arts of the game.
Please send me mail for any queries you have.